arrow-core / arrow.core.extensions.const.divide
arrow.core.Const | |
arrow.Kind |
divide | fun <O, A, B, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: (Z) -> Tuple2<A, B>): Const<O, Z> fun <O, A, B, C, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: (Z) -> Tuple3<A, B, C>): Const<O, Z> fun <O, A, B, C, D, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: (Z) -> Tuple4<A, B, C, D>): Const<O, Z> fun <O, A, B, C, D, E, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: (Z) -> Tuple5<A, B, C, D, E>): Const<O, Z> fun <O, A, B, C, D, E, FF, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: Kind<Kind<ForConst, O>, FF>, arg6: (Z) -> Tuple6<A, B, C, D, E, FF>): Const<O, Z> fun <O, A, B, C, D, E, FF, G, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: Kind<Kind<ForConst, O>, FF>, arg6: Kind<Kind<ForConst, O>, G>, arg7: (Z) -> Tuple7<A, B, C, D, E, FF, G>): Const<O, Z> fun <O, A, B, C, D, E, FF, G, H, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: Kind<Kind<ForConst, O>, FF>, arg6: Kind<Kind<ForConst, O>, G>, arg7: Kind<Kind<ForConst, O>, H>, arg8: (Z) -> Tuple8<A, B, C, D, E, FF, G, H>): Const<O, Z> fun <O, A, B, C, D, E, FF, G, H, I, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: Kind<Kind<ForConst, O>, FF>, arg6: Kind<Kind<ForConst, O>, G>, arg7: Kind<Kind<ForConst, O>, H>, arg8: Kind<Kind<ForConst, O>, I>, arg9: (Z) -> Tuple9<A, B, C, D, E, FF, G, H, I>): Const<O, Z> fun <O, A, B, C, D, E, FF, G, H, I, J, Z> ~~divide~~(MO: Monoid<O>, arg0: Kind<Kind<ForConst, O>, A>, arg1: Kind<Kind<ForConst, O>, B>, arg2: Kind<Kind<ForConst, O>, C>, arg3: Kind<Kind<ForConst, O>, D>, arg4: Kind<Kind<ForConst, O>, E>, arg5: Kind<Kind<ForConst, O>, FF>, arg6: Kind<Kind<ForConst, O>, G>, arg7: Kind<Kind<ForConst, O>, H>, arg8: Kind<Kind<ForConst, O>, I>, arg9: Kind<Kind<ForConst, O>, J>, arg10: (Z) -> Tuple10<A, B, C, D, E, FF, G, H, I, J>): Const<O, Z> |
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