arrow-fx-coroutines / arrow.fx.coroutines / Schedule / repeatOrElse

repeatOrElse

suspend fun repeatOrElse(fa: suspend () -> Input, orElse: suspend (Throwable, Output?) -> Output): Output

Runs this effect once and, if it succeeded, decide using the provided policy if the effect should be repeated and if so, with how much delay. Also offers a function to handle errors if they are encountered during repetition.

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